| Television ResolutionsWith everything being digitized in the world like televisions, resolution becomes more and
more important in display quality for viewing video on Liquid Crystal Displays (LCDs), plasma displays, and 
projector displays.  In the beginning analog televisions read the analog signals and reproduced the
pictures about 50-60 frames a second.  Each frame had half of the picture (interlaced), so two frames were needed to create
one complete picture.  So in essence, about 30 complete pictures were drawn per second on the screen.  Because the quality of the
analog signal determines the resolution that can be displayed, having a higher resolution TV did not necessarily mean higher resolution
pictures.  That is because the analog signal for broadcast TV didn't have enough info packed inside it to produce more resolution
than needed on the average TV set.  There were three major types of analog TV signals, the NTSC, PAL, and SECAM.  Each system varied
in number of scan lines (number of horizontal lines going from top to bottom), but only a subset of those lines were viewable.  
The unused lines allowed storing Closed Caption and other information.    The standards lock in the number of lines, but the number of
horizontal dots produceable in each line varied depending on the quality of the analog broadcast signal.  On average, broadcast TV
only had enough information inside a horizontal line to reproduce about 330 different dots.  However, since we are guaranteed a number
of vertical dots (scan lines), we would need horizontal dots greater than the number of vertical dots so that we at least
get similar horizontal resolution with each dot close to a square or round pixel.  If the signal did not provide that high
of a resolution capability, too bad, we just extract and average them out from the signal (which can mean duplicate dots).  Below are the three
major signals and their properties.
	NTSC
		
			North Television Standards Committee
			525 scan lines (about 480 viewable)
			720x480 ("max horizontal dots" x "viewable lines" when dots are square or taller)
			29.97 frames per second
			Countries of use:
				
					Canada
					Mexico
					United States
				PAL
		
			Phase Alternation by Line
			626 scan lines (about 576 viewable)
			720x576 ("max horizontal dots" x "viewable lines" when dots are square or taller)
			25 frames per second
			Countries of use:
				
					Australia
					Austria
					Germany
					Switzerland
					United Kingdom
				SECAM
		
			Sequential Couleur Avec Memoire or Sequential Colour with Memory
			626 scan lines (about 576 viewable)
			720x576 ("max horizontal dots" x "viewable lines" when dots are square or taller)
			25 frames per second
			Countries of use:
				
		MESECAM
		
			ME-SECAM
			626 scan lines (about 576 viewable)
			720x576 ("max horizontal dots" x "viewable lines" when dots are square or taller)
			25 frames per second
			Countries of use:
				
		EDTV (Enhanced Definition TeleVision)
		
	HDTV (High Definition TeleVision)
		
			SD (Standard Definition)
				
			HD (High Definition)
				
		UHDV (Ultra High Definition Video)
		
 
 
 
 Storage Media ResolutionsWith the advent of television, next came a way to store the TV broadcast signal on tape or disc in order to view later.  This led to many
formats (analog and digital) for storing the TV signal.  In the analog portion (VHS and SVHS) the resolution are official ones recommended
for converting to digital storage, along with average capability of the actual media (dots per horizontal line).
 
VHS (Video Home System)
220-240 horizontal dots average on actual media.
352x240 NTSC
352x288 PAL
SVHS (Super Video Home System)
400 horizontal dots average on actual media.
352x480 NTSC
352x576 PAL
32mm film (Theatre quality)
5000x5000 crystals average on each picture of actual film.
4096x4096 resolution often used to convert to digital format.
CD (Compact Disc)
780 nm infrared laser
700MB per layer
VCD (Video Compact Disc)
CVD (Chinese Video Disc)
SVCD (Super Video Compact Disc)
LD (Laser Disc)
	
DVD (Digital Versatile Disc)
650 nm red laser
4.7GB per layer
720x480 NTSC
720x576	PAL
Disc Types
DVD-R: (Digital Versatile Disc-Recordable)
DVD+R: (Digital Versatile Disc+Recordable)
DVD-RW: (Digital Versatile Disc-ReWritable)
DVD+RW: (Digital Versatile Disc+ReWritable)
DVD-ROM (Digital Versatile Disc-Read Only Memory)
DVD-RAM: (Digital Versatile Disc-Random Access Memory)
DVD5
Single Sided
Single Layer
4.7 Gigabytes
DVD9
Single Sided
Dual Layers
8.5 Gigabytes
Incompatible with DVD-RW and DVD+RW
DVD10
Double Sided
Single Layer
9.4 Gigabytes
DVD14
Double Sided
Single Layer on one side.  Dual Layer on other side.
13.2 Gigabytes
DVD18
Double Sided
Dual Layers
17 Gigabytes
DVD Region Codes
0: Discs playable worldwide (but PAL discs on PAL-compatible unit, and NTSC discs on NTSC-compatible unit)
1: Bermuda, United States, U.S. territories, Canada 
2: Europe, Japan, Middle East, Egypt, South Africa, Greenland, Swaziland, Lesotho
3: Taiwan, South Korea, Hong Kong, Macau, Philippines, Indonesia, Malaysia, Southeast Asia
4: Mexico, South and Central America, Australia, New Zealand, Caribbean 
5: Russia, Eastern Europe, India, most of Africa, Mongolia, North Korea
6: Mainland China 
7: Reserved for Unspeciied Special Use
8: Reserved for International venues like Cruise Ships, Airlines, etc.
EVD (Enhanced Video Disc)
HD-DVD (High Definition Digital Versatile Disc)
405 nm blue-violet laser
15 GB per layer
No Region Codes
Blu-Ray Disc
405 nm blue-violet laser
25 GB per layer
Blu-Ray Region Codes
(A): North and South America, East Asia (except China)
(B): Europe, Middle East, Africa and Oceania
(C): China, Russia, South Asia
 
 
 
 
 
 Conferencing and Video Camera ResolutionsSQSIF (Sub Quarter Source Input Format)
QQCIF (Quarter Quarter Common Intermediate Format)
SQCIF (Sub Quarter Common Intermediate Format)
QQVGA (Quarter Quarter Video Graphics Array)
QSIF (Quarter Source Input Format)
QCIF (Quarter Common Intermediate Format)
SSIF (Sub Source Input Format)
SIF (Source Input Format)
QVGA (Quarter Video Graphics Array)
CIF (Common Intermediate Format)
4CIF (4 Times Common Intermediate Format)
16CIF (16 Times Common Intermediate Format)
1408x1152
1,622,016 Pixels
 
 
 
 Computer Screen ResolutionsThe following are names for common resolutions
(or screen sizes).  Note that for multiple resolutions in a
given format, the bold-faced resolution is the common, modern,
definition for that format.  This is especially true for the
graphics adapters used on computers, which supported multiple resolutions
at different color depths.  In addition, the modern definition
pertains to screen size only, and number of colors is irrelevant.
 
 
CGA (Color Graphics Adapter)
640x200 - 2 colors
320x200 - 4 colors
64,000 Pixels
16/10 H/V Ratio
160x200 - 16 colors
HVGA (Half Video Graphics Array)
640x240 (Microsoft definition)
153,600Pixels
EGA (Enhanced Graphics Adapter)
320x100 - 16 colors
640x200 - 16 colors
640x350 - 16 colors
224,000 Pixels
1.83 H/V Ratio
PGA (Professional Graphics Adapter)
640x480 - 256 Colors
307,200 Pixels
4/3 H/V Ratio
VGA (Video Graphics Array)
640x480 - 16 colors (Mode 12h) (VESA definition)
307,200 Pixels
4/3 H/V Ratio
320x200 - 256 colors (Mode 13h)
320x240 - 256 colors (Mode X)
WVGA (Wide Video Graphics Array)
848x480
852x480
408,960 Pixels
16/9 H/V Ratio
XVGA
800x480 (Microsoft definition)
384,000 Pixels
SVGA (Super Video Graphics Array)
800x600 (VESA definition)
480,000 Pixels
4/3 H/V Ratio
XGA (eXtended Graphics Array)
1024x768 (VESA definition)
786,432 Pixels
4/3 H/V Ratio
WXGA (Wide eXtended Graphics Array)
1280x768
1280x800
1360x768
1366x768
1,049,088 Pixels
16/9 H/V Ratio
WXGA+ (Wide eXtended Graphics Array Plus)
QVGA (Quad Video Graphics Array)
1280x960
1,228,800 Pixels
SXGA (Super eXtended Graphics Array)
1280x1024 (VESA definition)
1,310,720 Pixels
5/4 H/V Ratio
SXGA+ (Super eXtended Graphics Array Plus)
WSXGA (Wide Super eXtended Graphics Array)
1600x900
1600x1024
1,638,400 Pixels
1.56 H/V Ratio
WSXGA+ (Wide Super eXtended Graphics Array Plus)
UXGA (Ultra eXtended Graphics Array)
1600x1200 (VESA definition)
1,920,000 Pixels
4/3 H/V Ratio
WUXGA (Wide Ultra eXtended Graphics Array)
1920x1200
2,304,000 Pixels
16/10 H/V Ratio
QXGA (Quad eXtended Graphics Array)
2048 x 1536 (VESA definition)
3,145,728 Pixels
4/3 H/V Ratio
WQXGA (Wide Quad eXtended Graphics Array)
2560×1600
4,096,000 Pixels
16/10 H/V Ratio
QSXGA (Quad Super eXtended Graphics Array)
2560x2048
5,242,880 Pixels
5/4 H/V Ratio
QSXGA+ (Quad Super eXtended Graphics Array Plus)
WQSXGA (Wide Quad Super eXtended Graphics Array)
3200x2048
6,553,600 Pixels
1.56 H/V Ratio
QUXGA (Quad Ultra eXtended Graphics Array)
3200x2400
7,680,000 Pixels
4/3 H/V Ratio
WQUXGA (Wide Quad Ultra eXtended Graphics Array)
3840x2400
9,216,000 Pixels
16/10 H/V Ratio
HSXGA (Hex Super eXtended Graphics Array)
5120×4096
20,971,520 Pixels
5/4 H/V Ratio
WHSXGA (Wide Hex Super eXtended Graphics Array)
6400×4096
26,214,400 Pixels
1.56 H/V Ratio
HUXGA (Hex Ultra eXtended Graphics Array)
6400×4800
30,720,000 Pixels
4/3 H/V Ratio
WHUXGA (Wide Hex Ultra eXtended Graphics Array)
7680×4800
36,864,000 Pixels
16/10 H/V Ratio
 
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| 
 Bits and Bytes
Need to calculate large arbitrary precision numbers like above?  Use Virtual Calc 2000| De Facto Definitions | Marketing Definitions |  | 
bit (0 or 1)
Basic unit (Can represent 2 values)
Abbreviation: b
byte
8 bits (00000000 to 11111111)
Basic unit (Can represent 256 values)
Abbreviation: B
kilobyte
megabyte
1,024 kilobytes
10242 bytes
1,048,576 bytes
gigabyte
1,024 megabytes
10243 bytes
1,073,741,824 bytes
terabyte
1,024 gigabytes
10244 bytes
1,099,511,627,776 bytes
petabyte
1,024 terabytes
10245 bytes
1,125,899,906,842,624 bytes
exabyte
1,024 petabytes
10246 bytes
1,152,921,504,606,846,976 bytes
zettabyte
1,024 exabytes
10247 bytes
1,180,591,620,717,411,303,424 bytes
yottabyte
1,024 zettabytes
10248 bytes
1,208,925,819,614,629,174,706,176 bytes
zeptobyte (Note: Unofficial and does not follow SI order)
1,024 yottabytes
10249 bytes
1,237,940,039,285,380,274,899,124,224 bytes
yoctobyte (Note: Unofficial and does not follow SI order)
1,024 zeptobytes
102410 bytes
1,267,650,600,228,229,401,496,703,205,376 bytes
 | 
bit (0 or 1)
Basic unit (Can represent 2 values)
Abbreviation: b
byte
8 bits (00000000 to 11111111)
Basic unit (Can represent 256 values)
Abbreviation: B
kilobyte
megabyte
1,000 kilobytes
10242 bytes
1,000,000 bytes
gigabyte
1,000 megabytes
10003 bytes
1,000,000,000 bytes
terabyte
1,000 gigabytes
10004 bytes
1,000,000,000,000 bytes
petabyte
1,000 terabytes
10005 bytes
1,000,000,000,000,000 bytes
exabyte
1,000 petabytes
10006 bytes
1,000,000,000,000,000,000 bytes
zettabyte
1,000 exabytes
10007 bytes
1,000,000,000,000,000,000,000 bytes
yottabyte
1,000 zettabytes
10008 bytes
1,000,000,000,000,000,000,000,000 bytes
zeptobyte (Note: Unofficial and does not follow SI order)
1,000 yottabytes
10009 bytes
1,000,000,000,000,000,000,000,000,000 bytes
yoctobyte (Note: Unofficial and does not follow SI order)
1,000 zeptobytes
100010 bytes
1,000,000,000,000,000,000,000,000,000,000 bytes
 |  
 
 
 
 Bits and Bytes (Official Definitions from IEC 60027-2)
bit (0 or 1)
Basic unit (Can represent 2 values)
Abbreviation: b (unofficial abbreviation)
byte
8 bits (00000000 to 11111111)
Basic unit (Can represent 256 values)
Abbreviation: B (unofficial abbreviation)
kibibyte (KiB)
mebibyte (MiB)
1,024 kibibytes
10242 bytes
1,048,576 bytes
gibibyte (GiB)
1,024 mebibytes
10243 bytes
1,073,741,824 bytes
tebibyte (TiB)
1,024 gibibytes
10244 bytes
1,099,511,627,776 bytes
pebibyte (PiB)
1,024 tebibytes
10245 bytes
1,125,899,906,842,624 bytes
exbibyte (EiB)
1,024 pebibytes
10246 bytes
1,152,921,504,606,846,976 bytes
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